Here is a preliminary schedule for the presentations. Please tell us if something needs to be changed or is left out.
- Andreas Zecher – The last 18 months (15 min)
- Ido Yehieli presents his game Cardinal Quest
- Martin Jonasson talks about hats
- Anders Monrad shows us his Art Generator
- Douglas Wilson + friends want to tell you about the Nordic Indie Allstar Game
- Joel Nyström showcases what Ludosity is working on
- Break #1
- Johannes Wadin on the biz, game development schools and more (20 min)
- Paolo Tajè talks about his Layers Design Tool
- Arvi Teikari talks about DIY – design and motivation
- Marko Permanto gives a presentation
- Daniel Remar – Eat rainbow and explode: Ripping off with cheer
- Mattias Häggström Gerdt – Anosou on game music (10 min)
- Break #2
- Douglas Wilson gives his GDC talk about Johann Sebastian Joust (25 min)
- Erik Svedäng presents Else { Heart.Break() }, a game about programming
- Miro Karjalainen shows us what he’s working on
- Daniel Remar gives a bonus talk about criticism, empathy and how people talk about games
- Christoffer Hedborg on variety and innovation in indie games
- Pontus, Daniel & Jens play Cobalt while we watch in awe (10 min)